Cinema!

A Foresight Game for UNICEF

In 2017, as a graduate student in Strategic Foresight (Futurism), I worked with UNICEF in Tajikistan to develop a board game called Cinema! to be used as a qualitative research tool to gather insights into how adolescents viewed the future, both in terms of perceived challenges and aspirations. After development, translation into Russian and Tajik, play-testing, and moderator training, the game was played by over 250 groups across the country, after which the insights were analyzed and used to inform UNICEF’s educational programming for Tajikistan. The internal UNICEF video below promotes the project. The attached presentation describes the creation and research process.

Welcome to Stratelex

Hi I’m Eric Kingsbury. I’m a freelance writer and designer of tabletop strategy games, role-playing games, video games, and more. I also do graphic design and marketing. Always up to create and collaborate.

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